package net.stratusprogramming.school.Game.Framework.System;

import net.stratusprogramming.school.Game.Main;
import net.stratusprogramming.school.Game.Battle.Battle;
import net.stratusprogramming.school.Game.Framework.Battle.Combatant;
import net.stratusprogramming.school.Game.Framework.Scene.Camera;
import net.stratusprogramming.school.Game.World.Map;
import net.stratusprogramming.school.Game.World.World;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Input;

public class InstanceMgr {
	
	// system
	public static Main main;
	public static GameContainer container;
	public static Input input;
	public static SaveMgr saveMgr;
	
	// screens
	public static World world;
	
	// world
	public static Camera camera;
	public static Map map;	
	
	// battle
	public static Battle battle;
	public static Combatant player;

}
